Menu

Topics

Connect

Comments

Want to discuss? Please read our Commenting Policy first.

Meet the Vancouver VFX team that brought Game of Thrones’ dragons to life

WATCH: Game of Thrones' Vancouver designers – Apr 22, 2019

It’s the biggest show on television right now: a massive pop culture phenomenon with a $15 million budget per episode, and 31 million people tuning in to watch each installment in eighth and final season.

Story continues below advertisement

And it turns out that one of Game of Thrones‘ most iconic features — its massive, fire-breathing dragons — are created in Vancouver.

Local visual effects company Image Engine has been involved in the show since its fifth season, and about 100 people with the company have worked on bringing it to life.

Story continues below advertisement

“We had a different type of work, initially. In Season 6 we did a lot of gore and death stuff,” said VFX supervisor Tyler Weiss.

“As the visual effects needs of HBO grew, we were presented with, ‘Hey why don’t you try some dragon work?'”

WATCH: The 8th and final season of “Game of Thrones” tops this month’s must watch TV shows

It’s an opportunity Image Engine’s crew say they were lucky to have — and one they’re serious about making the most of.

Story continues below advertisement

“You spend hours and hours and days and days working on the final details of something that might be on the screen for five seconds,” animation supervisor Jason Snyman told Global News.

“You just want to have as much detail in the creature as you can. Every kind of little nuance in an eye or a blink or how wings load up just shows that the creature is alive.”

The daily email you need for 's top news stories.

Snyman said the team has modeled the show’s iconic dragons on everything from bats to eagles to even elephants in an effort to make their movements as realistic as possible.

“Your subconscious picks up on the little references,” he said.

WATCH: B.C. couple find Game of Thrones throne

But getting it right hasn’t been easy.

Story continues below advertisement

“There are two things involved with Game of Thrones which make it fairly unique as a television show,” explained VFX supervisor Thomas Schelesny.

“One, it looks like a movie, so it’s got a very, very high level of quality. And two is the amount of work we have to do in the schedule allowed, which separates it from a film … we have to just nail it and be done much faster.”

All of that work also has to get done under HBO’s famously strict policy of secrecy and security to prevent leaks and spoilers from getting out — creating a “Manhattan Project-like” environment, Schelesny said.

He said the team takes pride in keeping that secret — both for the company’s reputation of being careful with intellectual property, and so as not to ruin surprises for the fans.

Story continues below advertisement

But he said he’ll be happy once the veil of secrecy has lifted.

WATCH: University in Illinois offers ‘Game of Thrones’ course

“I can’t wait for the season to be on air so I can release the information from my head,” he said. “You’re going to love it. It’s the best thing I’ve ever worked on.”

Visual effects have grown to become an increasingly key part of Game of Thrones as the show has progressed.

Story continues below advertisement

The upcoming Season 8, Episode 3 Battle for Winterfell is the longest battle sequence ever filmed according to Entertainment Weekly, and the so-called “loot train” battle in Season 7 set a record for the most people set on fire by an entertainment production according to the same outlet.

Image Engines’ dragon set a lot of those fires, and Schenlesny, Weiss and Snyman all agree it was their favourite scene to have worked on.

The trio are also effusive about what bringing the series to Vancouver means for the province and its film industry.

WATCH: B.C. man helps create ‘Game of Thrones’ magic

“It’s a sense of pride to have this show be in B.C.,” said Weiss.

Story continues below advertisement

“Vancouver is the central hub for all visual effects right now … all the talent out of Los Angeles has all left, they’re all up here now,” added Schenlesny.

It’s not potential. It is here. Everybody, every studio working on every major film is being done out of Vancouver.”

— With files from Catherine Urquhart

Curator Recommendations
Advertisement

You are viewing an Accelerated Mobile Webpage.

View Original Article