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Interactive music creates new copyright concerns

REGINA – “What’s cool about computers is they can be aware of their audience,” said Jason Cullimore.

The Fine Arts Interdisciplinary Ph. d research student at the University of Regina is studying computer or interactive music.

“We often think of music as being linear. It has a beginning, a middle and an end,” he said. “But music doesn’t have to be that way if you have a computer running it.”

Cullimore suggested dynamic music could revolutionize the music industry.

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“For example, when you play a video game – a lot of video games nowadays the music will change based on what the player is doing. That’s a very simple version of what I’d like to do.”

“I want people to feel something strongly when they listen to it, so one application may be mood regulation, for example,” he added.

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This new technology opens up a new question about copyright.

“This is a new legal area,” Cullimore explained. “It’s possible – highly unlikely, but possible that a computer program that is designed to create a melody might create a melody that sounds exactly like “Yesterday” by the Beatles. It wasn’t written in a sense; it was created by a program, designed by a person. Maybe there was some input from a person, but if it’s generated does that mean it’s broken copright law? Maybe. So this is an area that adaptive researchers, I think are beginning to come aware of.”

 

 

 

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